Sunday, April 28, 2019
Can Video Games be Art Essay Example | Topics and Well Written Essays - 1250 words
Can moving-picture show Games be Art - Essay Example several(predicate) critics have argued that generally, games cannot be considered as forms of guile. These include film critics such as Roger Ebert and art critics such as Jonathan Jones. The argument of these critics against qualification of picture show games as art mainly draws from a philosophical point of have (The Guardian WEB). However, the recent criticism of Robert Ebert about idiot box games was countered by the US government, which emphasized that word-painting games be a form of art (Tassi WEB). Regardless of all the controversies surrounding goggle box games and their authenticity as an art form, there are those individuals, who like to identify with video games, and are greatly involved in compete them. Such individuals support video games, and most think of it as a form of art, despite what the critics king say about video games. An example of such individuals is Blissel Tom, a popular author of the book tautological Lives Why Video Games Matter. He is a man that is obsessed with video games, and confesses publicly, how he can cut down many hours performing video games. Blissel is convinced that video games is a form of art, and in his book, he refers to video games as an art form. According to him, video games are an primal art form. Recently, I met one of my puerility friends, who lives in a different state. I learnt that he has taken up video games seriously, and he loves playing them whenever he is free. I talked with him lengthily about video games, and realized that he is well informed about video games. When we separated back while still young children, my friend had not been exposed to video games, and had never played them. However, several years down the line, he presents himself as an ardent fan of video games, and comes out as being obsessed with video games and being knowledgeable about them. He as well as considers video games as an art form, since like otherwise a rt forms it requires skills and talent to play them. Besides the federal official Government, which has categorized video games under the other traditional art forms, the Smithsonian American Art Museum also considers video games as an art form. Previously, this museum undertook seven consecutive months hosting an exhibition, which they called The Art of Video Games. In this exhibition, the museum aimed at celebrating video games as an art form, which has existed in homes for an approximate 40 years (Smithsonian American Art Museum WEB). According to Jewell, video games instantly have revolutionized, and cannot compare to those of the past decades. She notes that these are an amalgamation of all the different types of the traditional art forms (WEB). These views acquiesce with Blissels views, as all these consider video games as art. According to Blissel (350), video games are an important part of a persons social life. In his book Extra Lives Why Video Games Matter, Blissel sharp ly argues against the critics of video games, including those who do not consider video games as an art form. In the heathenish aspect, Blissel considers video games as important as other art forms in the society, and equal to them in capacity. In his book, Blissel compared video games to traditional art forms such as movies, and novels. In Blissels comparison of video games with other traditional art forms, he finds out that video games have both a positive and
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